Mount and blade warband battle size change

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Since teamwork doesn't seem to be an immediate concern in Backpack Hero**, is the buddy-buddy stuff going to maybe be toned down a bit for this one? Or should I begin to brace for characters attributing achievements of my inventory management and fighting thoughtwork to the love of some friend who's been slacking off back in the town while I do the dirty work? Kingdom Hearts and Final Fantasy VII did the same thing but even worse by crumbling that way in just one game each. When the story mode rolls around, is it going to be thick with 'power of friendship' themes? One game series I otherwise took a liking to, Sonic, really nosedived by going into the 'power of friendship' puddle, hard, when the gameplay had nothing to do with friendship and everything to do with using motion forces, button timing, platforming skills, etc. and true, this wouldn't be a dealbreaker - but I want to know for expectations' sake.

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I know a game's mostly the gameplay and we shouldn't care about the worldbuilding, story, characterization, etc. Please note: Real question employing my attempt at humor incoming.

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